In order to produce the best possible artefact, it is important to view official sources that detail methods and techniques in interface design.
I chose to look at a relatively modern and text-rich book on interface design...
The Essential Guide to User Interface Design: An Introduction to GUI Design Principles and Techniques, 3rd Edition
Wilbert O. GalitzWileyISBN: 978-0-470-05342-3
April 2007
Image of front cover from: eu.wiley.comThe book specifically looks at computer and 'virtual' interfaces and their design. The book begins with exactly what I was looking for to reassure the fact why LANT is being designed...
"The user interface is the most important part of any computer system. Why? It is the system to most users. It can be seen, it can be heard, and it can be touched. The piles of software code are invisible, hidden behind screens, keyboards, and the mouse. The goals of interface design are simple: to make working with a computer easy, productive, and enjoyable." - Part 1, The Essential Guide to User Interface Design
... this paragraph relates heavily to the main reason why LANT is being thought up; to make life easier. The scenario LANT is meant for would become easier to handle and control, and also be easier to handle the 'unhandlable' situations.
In the context meant for LANT, the task of switching between states will be the focus of ease, where the method to switch should be as apparent and customisable as possible. The unhandlable situations relate to the unpredicatble and uncontrollable options the user would face in using the computer, such as havin gto change IP options, pinging different IP addresses, etc. These options would have to be avaliable to the user, but are only editable by the user, and so can only be made to get accessed quicker by shortcutting or hotkeying etc.
This book will be a good referance to use should any problems occur during the design of LANT, as every aspect and issue of computer interface design is covered. However, this book tends to stick to a 'standard' of interface design, and does not try to advance interfaces much. I will have to use my own creativity when it comes to thinking up or developing unusual ideas for LANT.